Huge Monstrous Spider

is a Monstrous Spider



3e

         
Unaligned
         

d20 Modern facts

  • Size: Huge
  • Type: Monstrous Spider
  • CR: 4
  • HD: 10d8+10
  • HP: 55
  • Massive Damage Threshold: 12
  • Initiative: +3
  • Speed: 30 ft. (40 ft. for hunting spider), climb 20 ft.
  • Defense: 16, touch 11, flat-footed 13 (-2 size, +3 Dex, +5 natural)
  • BAB: +7
  • Grapple: +19
  • Attack: +4 melee (2d6+6 plus poison, bite)
  • Full Attack: +4 melee (2d6+6 plus poison, bite)
  • Fighting Space: 15 ft. by 15 ft.
  • Reach: 10 ft.
  • Special Qualities: poison, webs, darkvision 60 ft., immune to mind-affecting attacks, resistance to massive damage
  • Saves: Fort +8, Ref +6, Will +3
  • Action Points: 0
  • Reputation: +0
  • Abilities: Str 19, Dex 17, Con 12, Int -, Wis 10, Cha 2
 

d20 Modern sources

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 19, Dex 17, Con 12, Int -, Wis 10, Cha 2
  • AC: 16 (-2 size, +3 Dex, +5 natural)
  • Advancement: 11-23 HD (Huge)
  • Attacks: Bite +9 melee
  • CR: 4
  • Damage: Bite 2d6+6 and poison
  • HD: 10d8+10 (55)
  • Initiative: +3 (Dex)
  • Organization: Solitary or colony (2-5)
  • Qualities: Vermin
  • Reach: 15 ft. by 15 ft./10 ft.
  • Saves: Fort +8, Ref +6, Will +3
  • Size: Huge
  • Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
  • Speed: 30 ft., climb 20 ft. (40 ft., climb 20 ft.)
  • Terrain: Temperate and warm land and underground
  • Treasure: 1/10 coins; 50% goods; 50% items
  • Type: Vermin